BrowserQuest tells HTML5 Could Slay Flash

“BrowserQuest is a showcase of how open Web technologies like HTML5, JavaScript, CSS(cascading style sheets) and WebSockets can be used to create a multiplayer game that scales up to thousands of users,” Christian Heilmann, principal developer evangelist at Mozilla, told TechNewsWorld.

“Its main purpose is to prove that the Web is a platform for gaming as much as it is a platform for apps and documents,” Heilmann continued. “It also shows that JavaScript can be used server-side with node.js to allow for scalable architectures without resorting to non-Web technologies and plugins.”

Node.js is a platform built on Chrome’s JavaScript runtime for building fast, scalable network applications. It uses an event-driven, non-blocking input/out model that makes it both lightweight and efficient. This is suitable for running data-intensive real-time applications running across distributed devices such as MMO games.

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